Fashion Twin: A Virtual Try On
Designing Fashion Twin, a calm virtual try-on experience that turns body and colour data into personalised Stone Island outfit suggestions, developed at the School of Innovation.
Role
UI/UX Designer
Industry
Clothing
Duration
2 Months
Creating Your Twin
This flow turns sensitive body data into a recognisable twin through three short paths (Manual, Photo, Live), each with a clear progress bar.
Low pressure: Users choose how they share their body, reducing friction and anxiety.
One step at a time: Each screen asks for a single focused input instead of a long form.
Instant feedback: The twin preview updates with each change, making the impact of inputs easy to see.
Trying on products with your Twin
On the product page, Fashion Twin replaces generic model shots with the user’s 3D twin and updates the avatar with every size and colour change, so fit decisions are made visually on their own body instead of guessing from a size chart.
Direct manipulation: Size and colour controls update the twin, not just a value in a dropdown.
Lower cognitive load: Users read fit from posture and proportions, rather than abstract size tables.
Brand consistency: The layout keeps Stone Island’s clean product page structure, only swapping the model image for the twin.
Outcomes & Reflections
Fashion Twin started as a start-up concept at the School of Innovation and grew into an award-winning project, which pushed me to think beyond screens and treat the work like a real product, not just a UI exercise.
Chunking information works: Breaking body data, style insight and try-on into small, separate steps felt lighter and more usable than a single “all-in-one” flow.
From UX project to start-up thinking: Working on Fashion Twin as a start-up idea taught me to balance desirability, feasibility and viability—pitching the concept, refining it with feedback and keeping the scope realistic.
Translating UX across domains: I learned to apply my UX process in a new area and keep decisions grounded in clarity and behaviour, not just visuals.
User-first, not feature-first: I became stricter about starting from the user’s mental state (vulnerability, uncertainty, decision fatigue) and letting that drive the flow, rather than the technology.
Other projects
Robot Fleet Operations Dashboard
Designing a clear, real-time dashboard to monitor and optimize a fleet of cleaning robots for Telmekom — winner of the NOI Hackathon SFSCON 2025.
ZenFlow: A Productivity & Task Manager App
From qualitative research (observations, interviews, focus group) to a zen-like planner UI that supports focus, progress awareness and gentle guidance.
Foodiebox: A Meal Box App
Foodiebox is designed for busy people who still want to cook at home, reducing the effort of choosing meals, buying ingredients and following recipes.












